- The Future Of Home Cinema is..." /> The Future of Home Cinema is Here - Introdcuing The Avegant Glyph

Features Glyph-Virtual-Retinal-Display

Published on March 26th, 2014 | by Allan Brown

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Introducing the Avegant Glyph

– The Future Of Home Cinema is Here –

Since the beginning of personal display technology, screens have been getting smaller and closer to our eyes but with one limitation: image quality. At Avegant that problem has been solved. Using a new technology that mimics the way that we as humans naturally see light the team at Avegant have developed a Virtual Retinal Display that projects images directly onto your retina, creating sharp, stark images unlike anything you’ve seen before.

Over the past two years Avegant have worked to miniaturize the technology to fit into a portable headset good for mobile or home use. The product is the Glyph. Combining a unique flip-down form factor, super sharp imagery and premium noise-cancelling audio headphones, they have created a device that is a revolution in personal display technology.

The Glyph uses a simple HDMI input to display anything in your content library, from the movies that you already own to streamed Netflix over your iPhone to the desktop environment in your Mac or PC as well as offering vivid 3D playback. The Glyph is also great for gaming, whether playing Call of Duty on your Playstation or Real Racing on your mobile phone. And with an integrated 9 Degree of Freedom head-tracker, a whole world of interactive gaming, Point of View (PoV) imaging and interactive storytelling is within their reach.

And this is just the beginning. The future of content possible with the Glyph is limitless. Imagine directors being able to produce 360° movies where you can not only watch actors interact in a cafe but look around the environment as the story unfolds around you. Imagine integrating an LTE chip into the Glyph and making calls straight from your headset. Imagine integrating a camera on the front of the visor and clicking a button to see not just the world in front of you but ultraviolet and infra-red signatures in real time.

Click here or more information on the Avegant Glyph and how to pre-order your unit.

What is a Virtual Retinal Display?

The Glyph’s Virtual Retinal Display uses one million micromirrors in each eye piece to reflect a sharp, vivid and lifelike image directly onto the back of your retina. It’s an advanced, safe and innovative process that results in extremely comfortable light yielding very little eye-strain. Users of the Glyph prototypes have worn devices comfortably for hours with no nausea or disorientation when transitioning back to normal vision.

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How Does is Work?

 

FAQ

What is a Virtual Retinal Display?

A Virtual Retinal Display uses a micromirror array and a combination of optics to reflect an image directly onto your retina, effectively using the back of your eyeball as a screen. The resulting picture is extremely sharp and vivid, unlike anything a conventional display can produce. In particular, the 3D images are exceptionally clear.

What sort of content works with the Glyph?

The Glyph is made to be media agnostic, meaning that it can plug into any HDMI source and display any current content natively. This means sources from an XBox to a Playstation to a MacBook to an iPhone to an Android device may be used while content from Blu-ray DVDs to video games to streaming movies can be watched.

For how long can it be worn?

The reflected light produced from the Glyph is very comfortable and natural feeling. Many users who experience eye strain or nausea in looking at a conventional display feel no similar effect using this technology.

What about battery life?

The beta headset will have enough battery life to power a full-length feature film, about three hours.

What sort of cables will I need?

The beta headset will have one HDMI cable that will plug into any HDMI source. An adapter will be included to go to a micro-HDMI connection.

Will there be head tracking for gaming or immersive reality?

Yes. We have already tested the current prototypes with head tracking and assorted console games. They work great!

What is the field of view?

Looking into the device you’ll see an image that looks like an 80 inch screen 8 feet away from you. That translates to about a 45 degree field of view.

virtual-reality-glyph-glasses

Can you make that field of view bigger?

Yes. We promise to look into developing it. But right now we want to focus on bringing a broad spectrum of already-existing content to the broad user base, and we don’t want to constrain the image. Support us in our efforts now and you’ll see the fruit of our development down the road.

Does this technology work with Virtual Reality?

Yes. The high resolution, lack of screen-door effect and low latency of our technology makes it great for VR.

Is it safe?

Yes. The light source is simply a low powered Light Emitting Diode (LED) – something like you would see at the end of a keychain light. The micromirror array and optics together create the unique image.

How does the Glyph work with glasses?

You’ll be able to adjust the diopters in the Glyph to accommodate a wide variety of prescriptions and pupillary distances. In short: you won’t need your glasses. Note: at this point we cannot account for astigmatic eyesight.

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How does the Glyph compare in audio quality to high-end headsets already out there?

The audio quality is outstanding. We spent a long time studying and perfecting our audio signature to create a sound profile that’s just as good as the video quality. At that premium point everyone has a preference, so it’s hard to compare to Bose or Beats. But it is GOOD.

What sort of content works with the Glyph?

The Glyph is made to be media agnostic, meaning that it can plug into any HDMI source and display any current content natively. This means sources from an XBox to a Playstation to a MacBook to an iPhone to an Android device may be used while content from Blu-ray DVDs to video games to streaming movies can be watched.

Does the Glyph support stereoscopy?

Yes. The Glyph supports all of the HDMI 1.4 standards for 3D video.

Will there be headtracking for gaming and immersive reality?

Yes. Headtracking will work via Bluetooth 4.0

Does this technology work with virtual reality?

Yes. The high resolution, lack of screen-door effect and low latency of our technology makes it great for virtual reality.

What about battery life?

The beta Glyph will have enough battery life to power a full-length feature film, about three hours. 

Click here or more information on the Avegant Glyph and how to pre-order your unit.

virtual-reality-head-set-avegant-glyph-vrd-colours

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Despite my 9-5 being consumed by the daily duties of an Electrician, Movie Review World serves as a platform for me to share my thoughts, explorations and reflections on one of my biggest passions, film.



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